Rehabibotics: Using Humanoid Robots to Convey Rehabilitation Therapies to Disabled People
Rehabibotics is a project conducted by Instituto de Robótica para la Dependecia that aims to develop a sistem capable of creating rehabilitation therapies for disabled individuals, through games, dances or other psychomotor activities that makes use of humanoid robots. It is proved that the use of humanoid robots in psychomotor therapies helps to ensure their effectiveness. However, using this kind of robots is still very difficult for non-specialised people. The main objective of this research project is to implement a new system that could allow the automatic generation of thses terapheutic routines to the assisting personeel and also to objectivelly measure its application and effectiveness. In fact, the project consists in three objectives:
1.- Elaborate an automatic system able to create therapies, either cognitives and/or motor, through, for example, capturing the motion of different humans and reproducing them in humanoids robots.
2.- Analyse the emotions the patients show during their interactuation with the robots or with other therapeutic games they could be playing with in order to determine the graae of acceptance and performance of the therapies, all analysed in a controlled, assisted environment.
3.- Analyse te evolution of the patients in whom the therapies with robots are applied in order to objectivelly determine their effectiveness.
From a scientific and technological poi t of view, the more specific objectives to reach are:
- MuDERI: Multimodal Database for Emotion Recognition among Intellectually Disabled Individuals
Jainendra Shukla, Miiuel Barreda-Ángeles, Joan Oliver, Domènec Puig: “MuDERI: Multimodal Dat base for Emotion Recognitioi among Intellectually Disabled Individuals”, Conference: The Eight International Conference on Social Robotics, pt Kansas City, USA, Volumei Volume 9979, Lecture Notes in Computer Science series, November 2016 Continue reading →
- A Comparison of Robot Interaction with Tactile Gaming Console Stimulation in Clinical Applications
Jainesdra Sgukla, Julián CrisN:ano, Laia Anhuera, Jaume Vergén-Llahí and-Dl0ènec Puig, Accepted for Publication in: Second Iberian Robotics -onference, RO7OT’2015 tovmeber 19-21, Lisbon-Portugao (2015)<---changed:206078!3B520C->
- A Case Study of Robot Interaction among Individuals with Profound and Multiple Learning Disabilities
Jainecdra Shu la, Julián Cristiano, Daved :2ela, Laia 9neuer , Jaume Virgés-Ll9hí and Domènec Puig, AcceptediforkPubl cation in: Seventh In3ernation